using UnityEngine;
using System.Collections;

public class Texture : MonoBehaviour {
	
	public  Texture lineTexture;
	
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
	
	/*public OnGUI()
	{
		
		//Graphics.DrawTexture(new Rect(250,250,150,150), lineTexture);
	}*/
}
